Paradise Life: Facebook Game

Tencent, 2011

Paradise Life reached over 300K daily active users, and above industry average metrics for 7 day retention, percentage of paying users, and several other metrics. More information available upon request.

My Project Roles

UX/UI Design Product Management Customer Research Reporting Metrics Analysis Brand Identity Design

Project Samples

Cafe Life: Facebook Game

Tencent, 2010

Cafe Life's initial growth from 0 to 150K users was accomplished through viral mechanics in the game, it later grew to a peak of 500K DAU.

My Project Roles

UX/UI Design Art Direction Facebook Social Integration Brand Identity Design

Project Samples

Demonslayer

Tencent, 2011

Demonslayer is a web based action RPG using flash technology.

My Project Roles

Production Management Customer Research Game Design UX/UI Design Wireframes

Project Samples

Ranch Life: Facebook Game

Tencent, 2010

Localization of a game originally on Tencent's Qzone social network.

My Project Roles

User Interface Design Brand Identity Design

Project Samples

Treasure Hunter: Facebook Game

Tencent, 2009

It was a port of a downloadable match 3 game originally on Tencent's QQ Games platform.

My Project Roles

Graphic Design User Interface Design Brand Identity Design

Project Samples

QQ Games

Tencent, 2008-2009

QQ Games is a localized version Tencent's QQ Games casual game portal. During the course of the project I worked on several game user interfaces including pool, and poker, as well as designed and wrote the front end code for the community site that included in depth user profiles, messaging, and a flash games portal.

My Project Roles

Graphic Design UX/UI Design Web Design HTML Javascript CSS

Project Samples

OGaming Community Site

Tencent, 2012

The site is designed to be a community destination with reviews, recommendations, news, and content for PC games. view site

My Project Roles

UX/UI Design Product Management Customer Research Requirements Documentation Wireframes Mock-ups

Project Samples

Icebreak Games Website

Tencent, 2011

After we had a few games that were popular we created a subsidiary brand for our social games.I designed the brand, style guides, business cards, and website.

My Project Roles

Graphic Design Web Design Brand Identity Design

Project Samples